Lesson #1 by Monica Clara Brand
Published by Eric_P on 2010/5/20 (210 reads)
Author: Monica Clara Brand
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Lesson #1
Alot of people(especially rookies but not only) enthused by the prospect of being able to race a new car in a new series will look for where's that week's race in that series and go head first with that new car to that track to train.
Mistake #1 if you're a rookie,and believe me a lot of us are,you will only apply your RL driving experience to that car and that track,hopefully improving your pace but without actually developing race driver skills.
Mistake #2 is downloading a fast,"proven" setup and go roaring out to try and match that setup's best time.You will push the envelope too early because you already set your benchmark in your mind and you will overdrive and crash alot.The first lap that you'll actually manage without crashing you'll be alot slower than the benchmark time.In the process you will only come to the conclusion that "this car sucks" or the person that posted that setup is either "not using RL applicable setups" or worse,"he's somehow cheating the software".
Let's just go back to square one on this wich is developing racing skills.
Avoiding mistake #1, first take that car that you want to race to the skidpad instead of the racetrack.
Avoiding mistake #2,load the baseline setup that iRacing provided for the car.That will work on any track and,if you want,that's the setup that the RL car will have from the factory.With that setup you'll learn the basic characteristics of the car in a safe environment with no crashing,no time benchmark and no setup changing(DON'T!).
On the skidpad go to the first circle(smallest) and drive that until you have no tires left to do anything.
Keeping the car in the circle at the highest possible speed that you're able to maintain,try to figure what you're actually doing with your inputs to the car(steering wheel angle,gas pedal position) and try to steady those inputs for a few laps.That is the max cornering grip that the tires can achieve based on your inputs.
That is your FIRST benchmark and that benchmark will be your inputs.I know that iRacing will show you the laptime and you will want to look at that and at the speed you achieved but again, don't!My advice is to turn them off both if you cannot stop looking at those.You only need to concentrate on one thing at a time and that is your inputs.
Try to apply the same thing(keeping the car within the circle at the highest possible speed that your able to maintain) on the second circle for a few laps.You will notice that your inputs are not the same.For a higher speed you will have less steering angle applied and more gas.
That will teach you that the less you'll turn your wheel the faster the car will go.
Now go back to the first circle and try to apply this "less is more" with the steering.
When you'll achieve this you'll have your FIRST skill developed.
This skill is to drive the highest possible speed in an arc with the lowest possible steering angle.This applies to every car,everytime,everywhere.
End of Lesson #1.
Continue to Lesson#2...
Excert from iRacing forum thread, viewing available to iRacing members only: Click Here
Lesson #1
Alot of people(especially rookies but not only) enthused by the prospect of being able to race a new car in a new series will look for where's that week's race in that series and go head first with that new car to that track to train.
Mistake #1 if you're a rookie,and believe me a lot of us are,you will only apply your RL driving experience to that car and that track,hopefully improving your pace but without actually developing race driver skills.
Mistake #2 is downloading a fast,"proven" setup and go roaring out to try and match that setup's best time.You will push the envelope too early because you already set your benchmark in your mind and you will overdrive and crash alot.The first lap that you'll actually manage without crashing you'll be alot slower than the benchmark time.In the process you will only come to the conclusion that "this car sucks" or the person that posted that setup is either "not using RL applicable setups" or worse,"he's somehow cheating the software".
Let's just go back to square one on this wich is developing racing skills.
Avoiding mistake #1, first take that car that you want to race to the skidpad instead of the racetrack.
Avoiding mistake #2,load the baseline setup that iRacing provided for the car.That will work on any track and,if you want,that's the setup that the RL car will have from the factory.With that setup you'll learn the basic characteristics of the car in a safe environment with no crashing,no time benchmark and no setup changing(DON'T!).
On the skidpad go to the first circle(smallest) and drive that until you have no tires left to do anything.
Keeping the car in the circle at the highest possible speed that you're able to maintain,try to figure what you're actually doing with your inputs to the car(steering wheel angle,gas pedal position) and try to steady those inputs for a few laps.That is the max cornering grip that the tires can achieve based on your inputs.
That is your FIRST benchmark and that benchmark will be your inputs.I know that iRacing will show you the laptime and you will want to look at that and at the speed you achieved but again, don't!My advice is to turn them off both if you cannot stop looking at those.You only need to concentrate on one thing at a time and that is your inputs.
Try to apply the same thing(keeping the car within the circle at the highest possible speed that your able to maintain) on the second circle for a few laps.You will notice that your inputs are not the same.For a higher speed you will have less steering angle applied and more gas.
That will teach you that the less you'll turn your wheel the faster the car will go.
Now go back to the first circle and try to apply this "less is more" with the steering.
When you'll achieve this you'll have your FIRST skill developed.
This skill is to drive the highest possible speed in an arc with the lowest possible steering angle.This applies to every car,everytime,everywhere.
End of Lesson #1.
Continue to Lesson#2...
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